From c80e69d566486770878a9a55ca5a43f8f970d5ac Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Sat, 11 Nov 2006 01:32:59 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@577 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index d65c44b4..eac5249d 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -36,7 +36,7 @@ extern int dblend; void spawnstate(playerent *d) // reset player state not persistent accross spawns { d->respawn(); - d->lastaction = lastmillis; + //d->lastaction = lastmillis; if(d==player1) { gun_changed = true;