diff --git a/source/src/renderextras.cpp b/source/src/renderextras.cpp index 6fd4e426..92c2742a 100644 --- a/source/src/renderextras.cpp +++ b/source/src/renderextras.cpp @@ -343,7 +343,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat glEnd(); glDisable(GL_ALPHA_TEST); } - else + else if (player1->gunselect != GUN_SNIPER) { glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA); glBindTexture(GL_TEXTURE_2D, 1);