reintroduced old&nasty things: var damagescreen, disabled by default

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-11-08 20:46:11 +00:00
parent 0034503276
commit c86bec4250
4 changed files with 27 additions and 4 deletions
+1
View File
@@ -325,6 +325,7 @@ void hit(int damage, playerent *d, playerent *at, const vec &vel, int gun, bool
h.dir = ivec(0, 0, 0);
d->damageroll(damage);
updatedmgindicator(at->o);
damageblend(damage);
damageeffect(damage, d);
playsound(S_PAIN6, SP_HIGH);
}