cpistol warnings removed. Needs to be reverted when cpistol gets added in
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -499,6 +499,7 @@ void preload_playermodels()
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if(dynshadow && playermdl) playermdl->genshadows(8.0f, 4.0f);
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loopi(NUMGUNS)
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{
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if (i==GUN_CPISTOL) continue; //RR 18/12/12 - Remove when cpistol is added.
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defformatstring(widn)("modmdlvwep%d", i);
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defformatstring(vwep)("weapons/%s/world", identexists(widn)?getalias(widn):guns[i].modelname);
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model *vwepmdl = loadmodel(vwep);
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