Making the vote more dynamic, and commenting a message

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-05-13 17:41:49 +00:00
parent 04a9648130
commit c8bc83526c
2 changed files with 12 additions and 4 deletions
+3 -1
View File
@@ -539,7 +539,9 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
if(!p || p==player1) break;
if(p->weaponsel->type != GUN_SNIPER)
{
conoutf(_("bad scope-message for %s"), p->name);
/* The change weapon and the scope informations may exchange due to lag */
/* So, I do not think this break is necessary... */
// conoutf(_("bad scope-message for %s"), p->name);
break;
}
sniperrifle *sr = (sniperrifle *)p->weaponsel;