fix parsing of commandline switches for servers
also: * -Y now sets the private key for the server * -m without argument uses default masterserver URL * servers run LAN-only by default (set ms URL and private key to register with the master) * use generic locale "POSIX"
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@@ -1306,7 +1306,6 @@ void clearservers()
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#define RETRIEVELIMIT 5000
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extern char *global_name;
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bool cllock = false, clfail = false;
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int progress_callback_retrieveservers(void *data, float progress)
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@@ -1330,7 +1329,7 @@ void retrieveservers(vector<char> &data)
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if(h.set_host(mastername))
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{
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formatstring(progresstext)("retrieving servers from %s:%d... (esc to abort)", mastername, masterport);
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defformatstring(url)("/retrieve.do?action=list&name=%s&version=%d&build=%d", urlencode(global_name, true), AC_VERSION, getbuildtype()|(1<<16));
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defformatstring(url)("/retrieve.do?action=list&name=%s&version=%d&build=%d", urlencode(player1->name, true), AC_VERSION, getbuildtype()|(1<<16));
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h.outvec = (vector<uchar> *) &data; // ouch...
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show_out_of_renderloop_progress(0, progresstext);
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int got = h.get(url, RETRIEVELIMIT, RETRIEVELIMIT);
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@@ -1358,7 +1357,7 @@ void retrieveservers(vector<char> &data)
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defformatstring(text)("retrieving servers from %s:%d... (esc to abort)", mastername, masterport);
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show_out_of_renderloop_progress(0, text);
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int starttime = SDL_GetTicks(), timeout = 0;
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defformatstring(request)("list %s %d %d\n", global_name, AC_VERSION, getbuildtype());
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defformatstring(request)("list %s %d %d\n", player1->name, AC_VERSION, getbuildtype());
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const char *req = request;
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int reqlen = strlen(req);
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ENetBuffer buf;
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