diff --git a/packages/models/playermodels/license.txt b/packages/models/playermodels/license.txt index 93b49d91..0bf6cdf5 100644 --- a/packages/models/playermodels/license.txt +++ b/packages/models/playermodels/license.txt @@ -4,10 +4,10 @@ S.A.S. (Special Air Service) plug-in Quake 2 playermodel by: http://www.daz-art.com/ Then used with permission and modifications made for AssaultCube by: - Markus "makkE" Bekel + Markus "makkE" Bekel (makk_e@web.de) -These were based on the British Special Air Service (an anti-terrorist force). -Originally created as the official playermodel for the UK Quake 2 clan: Minor Threat. +Darren modelled these off the British Special Air Service (an anti-terrorist force). +It was originally created as the official playermodel for the UK Quake 2 clan: Minor Threat. TOOLS USED BY DARREN: * 3D Studio MAX (modelling & animation). @@ -18,11 +18,18 @@ TOOLS USED BY DARREN: DARRENS CREDITS: * id Software. - * Npherno (for the awesome NST). - * Phillip Martin (for the equally essential Q2modeller). + * NPherno (for the awesome NPherno's Skin Tool). + * Phillip Martin (for the equally essential Q2 Modeller). * The boys at PlanetQuake.gamespy.com/quake2/ LICENSE: Please consult Darren "HitmanDaz[MT]" Pattenden (d_pattenden@hotmail.com) if you wish to use this model for anything other than personal use. +SPECIAL NOTES: + Use the "skin.jpg" file in this folder if you wish to make derivative playermodel + skins for personal use, as this file is the original (though optimised) skin file. + + Please read http://assault.cubers.net/docs/playerskins.html before editing a skin for + personal use to find out how best to implement your new playermodel skin in-game. +