diff --git a/source/src/audiomanager.cpp b/source/src/audiomanager.cpp index 1ed146cc..7b3e5226 100644 --- a/source/src/audiomanager.cpp +++ b/source/src/audiomanager.cpp @@ -568,7 +568,7 @@ void audiomanager::updateaudio() location *tinnitusloc = updateloopsound(S_TINNITUS, tinnitus); // heartbeat - bool heartbeatsound = heartbeat && alive && firstperson && player1->health <= heartbeat; + bool heartbeatsound = heartbeat && alive && firstperson && !m_osok && player1->health <= heartbeat; updateloopsound(S_HEARTBEAT, heartbeatsound); // pitch fx