From cc9d044986a0b0f173a0b9b741efb76b22c0199f Mon Sep 17 00:00:00 2001 From: Rafael Barreto Date: Fri, 18 Jun 2010 14:38:14 +0000 Subject: [PATCH] fix the bad map blocker to single player git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5197 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 28e39e1f..127522a2 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -588,7 +588,7 @@ bool bad_map() // this function makes a pair with good_map from clients2c bool tryrespawn() { - if ( bad_map() ) { + if ( m_mp(gamemode) && bad_map() ) { hudoutf("This map is not supported in multiplayer"); } else if(spawnpermission > SP_OK_NUM)