team lss, team pf (!testing only!) (bins included, vcpp 2010)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lucas GAUTHERON
2011-05-30 17:30:38 +00:00
parent 958c8e91d8
commit cce991d437
3 changed files with 8 additions and 6 deletions
+2 -2
View File
@@ -296,14 +296,14 @@ const char *modefullnames[] =
"demo playback",
"team deathmatch", "coopedit", "deathmatch", "survivor",
"team survivor", "ctf", "pistol frenzy", "bot team deathmatch", "bot deathmatch", "last swiss standing",
"one shot, one kill", "team one shot, one kill", "bot one shot, one kill", "hunt the flag", "team keep the flag", "keep the flag"
"one shot, one kill", "team one shot, one kill", "bot one shot, one kill", "hunt the flag", "team keep the flag", "keep the flag", "team pistolfrenzy", "team last swiss standing"
};
const char *modeacronymnames[] =
{
"DEMO",
"TDM", "coop", "DM", "SURV", "TSURV", "CTF", "PF", "BTDM", "BDM", "LSS",
"OSOK", "TOSOK", "BOSOK", "HTF", "TKTF", "KTF"
"OSOK", "TOSOK", "BOSOK", "HTF", "TKTF", "KTF", "TPF", "TLSS"
};
const char *voteerrors[] = { "voting is currently disabled", "there is already a vote pending", "already voted", "can't vote that often", "this vote is not allowed in the current environment (singleplayer/multiplayer)", "no permission", "invalid vote", "server denied your call", "the next map/mode is already set" };