native music fade in/out, random seek in ogg streams, action music while carrying CTF flag
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -255,7 +255,10 @@ char *executeret(const char *p) // all evaluation hap
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ident *id = idents->access(c);
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if(!id)
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{
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if(!isdigit(*c) && ((*c!='+' && *c!='-') || (*c && !isdigit(c[1])))) conoutf("unknown command: %s", c);
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if(!isdigit(*c) && ((*c!='+' && *c!='-') || (*c && !isdigit(c[1]))))
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{
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conoutf("unknown command: %s", c);
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}
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setretval(newstring(c));
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}
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else
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