updated to catch x86_64

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-10-10 20:29:53 +00:00
parent c96f7270aa
commit d013db9057
+6 -3
View File
@@ -21,7 +21,7 @@ Linux)
SYSTEM_NAME=linux_
;;
*)
SYSTEM_NAME=native_
SYSTEM_NAME=unknown_
;;
esac
@@ -29,6 +29,9 @@ case ${MACHINE_NAME} in
i486|i586|i686)
MACHINE_NAME=
;;
x86_64)
MACHINE_NAME=64_
;;
*)
if [ ${SYSTEM_NAME} != native_ ]
then
@@ -44,10 +47,10 @@ then
MACHINE_NAME=
fi
if [ -x ${CUBE_DIR}/bin_unix/${MACHINE_NAME}${SYSTEM_NAME}client ]
if [ -x ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ]
then
cd ${CUBE_DIR}
exec ${CUBE_DIR}/bin_unix/${MACHINE_NAME}${SYSTEM_NAME}client ${CUBE_OPTIONS} "$@"
exec ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ${CUBE_OPTIONS} "$@"
else
echo "Your platform does not have a pre-compiled Cube client."
echo "Please follow the following steps to build a native client:"