differentiate ctf/htf flags in the server logs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1012,7 +1012,10 @@ void flagaction(int flag, int action, int actor)
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logline(ACLOG_INFO,"[%s] %s returned the flag", c.hostname, c.name);
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break;
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case FM_SCORE:
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logline(ACLOG_INFO, "[%s] %s scored with the flag for %s, new score %d", c.hostname, c.name, team_string(c.team), c.state.flagscore);
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if(m_htf)
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logline(ACLOG_INFO, "[%s] %s hunted the flag for %s, new score %d", c.hostname, c.name, team_string(c.team), c.state.flagscore);
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else
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logline(ACLOG_INFO, "[%s] %s scored with the flag for %s, new score %d", c.hostname, c.name, team_string(c.team), c.state.flagscore);
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break;
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case FM_KTFSCORE:
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logline(ACLOG_INFO, "[%s] %s scored, carrying for %d seconds, new score %d", c.hostname, c.name, (gamemillis - f.stolentime) / 1000, c.state.flagscore);
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