Fixing lss nade spawn, some HUDEXTRAS stuff, and temporarily reverting the cursor related functions to 1.0.4 ones
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -231,14 +231,14 @@ void showhudextras(char hudextras, char value){
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void (*outf)(const char *s, ...) = (hudextras == 2 ? hudoutf : conoutf);
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switch(value)
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{
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case 0:
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case HE_COMBO:
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outf("\f2COMBO"); break;
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case 1:
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case HE_FLAGDEFENDED:
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outf("\f2FLAG DEFENDED"); break;
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case 2:
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case HE_FLAGCOVERED:
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outf("\f2FLAG COVERED"); break;
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default:
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outf("\f2new message"); break;
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outf("\f2Update your client, NOOB!"); break;
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}
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}
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