Fixing lss nade spawn, some HUDEXTRAS stuff, and temporarily reverting the cursor related functions to 1.0.4 ones
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -308,6 +308,7 @@ void setspawn(int i, bool on) {
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if(ents.inrange(i)) {
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ents[i].twice = (ents[i].type == I_GRENADE && ents[i].spawned && on ? true : false);
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ents[i].spawned = on;
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if (on) ents[i].lastmillis = lastmillis; // to control trypickup spam
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}
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}
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