audio debugging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -23,6 +23,7 @@ source::~source()
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void source::lock()
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{
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locked = true;
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DEBUG("source locked, " << lastmillis);
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}
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void source::unlock()
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@@ -31,6 +32,7 @@ void source::unlock()
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owner = NULL;
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stop();
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buffer(0);
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DEBUG("source unlocked, " << lastmillis);
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}
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void source::reset()
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