rewrote some nade code, "prompt" context, typos fixed

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-05-10 18:43:23 +00:00
parent ba17c01eee
commit d315890fd5
8 changed files with 77 additions and 55 deletions
+1 -1
View File
@@ -453,7 +453,7 @@ void renderclient(playerent *d, const char *mdlname, const char *vwepname, int t
if(d->state==CS_DEAD)
{
if(d==player1 && d->allowmove()) return;
loopv(bounceents) if(bounceents[i]->bouncestate==GIB && bounceents[i]->owner==d) return;
loopv(bounceents) if(bounceents[i]->bouncetype==BT_GIB && bounceents[i]->owner==d) return;
d->pitch = 0.1f;
int r = 6;
anim = ANIM_DEATH;