resume fixes

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2130 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-05-31 09:39:02 +00:00
parent 2dba0bc8da
commit d36de05ac9
2 changed files with 12 additions and 11 deletions
+1 -2
View File
@@ -1490,7 +1490,6 @@ void welcomepacket(ucharbuf &p, int n)
putint(p, c.state.flagscore);
putint(p, c.state.frags);
putint(p, c.state.deaths);
putint(p, 1);
putint(p, c.state.health);
putint(p, c.state.armour);
loopi(NUMGUNS) putint(p, c.state.ammo[i]);
@@ -1627,7 +1626,7 @@ void process(ENetPacket *packet, int sender, int chan) // sender may be -1
if(sc)
{
sc->restore(cl->state);
sendf(-1, 1, "ri8", SV_RESUME, sender, cl->state.state, cl->state.lifesequence, cl->state.gunselect, sc->flagscore, sc->frags, sc->deaths, 0, -1);
sendf(-1, 1, "ri2i8vvi", SV_RESUME, sender, cl->state.state, cl->state.lifesequence, cl->state.gunselect, sc->flagscore, sc->frags, sc->deaths, cl->state.health, cl->state.armour, NUMGUNS, cl->state.ammo, NUMGUNS, cl->state.mag, -1);
}
}
getstring(text, p);