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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-08-15 16:42:43 +00:00
parent db6db0e1e5
commit d47812b663
11 changed files with 497 additions and 132 deletions
+4
View File
@@ -159,8 +159,10 @@ void md2::render(vec &light, int frame, int range, float x, float y, float z, fl
{
if(range==0 || frame+range-1>numFrames)
{
conoutf("invalid md2 frame or range!");
return;
}
md2state ai;
ai.frame = frame;
ai.basetime = basetime;
@@ -218,6 +220,8 @@ void md2::render(vec &light, int frame, int range, float x, float y, float z, fl
aifrac2 = 1-aifrac1;
};
if(doai) printf("(%i %f %i) %f (%i %f %i)\n", prev.fr1, prev.frac1, prev.fr2, aifrac1, current.fr1, current.frac1, current.fr2);
for(int *command = glCommands; (*command)!=0;)
{
int numVertex = *command++;