fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -428,7 +428,7 @@ void sendmap(char *mapname)
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if(*mapname)
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{
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save_world(mapname);
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changemap(mapname);
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changemap(mapname); // FIXME!!
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}
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else mapname = getclientmap();
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if(securemapcheck(mapname)) return;
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