don't self-shadow dynamic entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -355,6 +355,7 @@ void drawstencilshadows()
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}
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startmodelbatches();
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rendermapmodels();
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renderentities();
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renderclients();
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renderbounceents();
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@@ -369,6 +370,7 @@ void drawstencilshadows()
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glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
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startmodelbatches();
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rendermapmodels();
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renderentities();
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renderclients();
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renderbounceents();
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