diff --git a/packages/maps/ac_desert.cgz b/packages/maps/ac_desert.cgz index 19f93a34..5e259674 100644 Binary files a/packages/maps/ac_desert.cgz and b/packages/maps/ac_desert.cgz differ diff --git a/packages/models/weapons/knife/animations.cfg b/packages/models/weapons/knife/animations.cfg index afc67715..aeff8adf 100644 --- a/packages/models/weapons/knife/animations.cfg +++ b/packages/models/weapons/knife/animations.cfg @@ -6,5 +6,5 @@ // md3animation $first $num $loop $fps md3animation 0 1 0 25 -md3animation 8 12 1 25 +md3animation 8 12 0 25 md3animation 0 1 0 25 diff --git a/packages/models/weapons/knife/tris_high.md3 b/packages/models/weapons/knife/tris_high.md3 index ec39d13b..f3e707d2 100644 Binary files a/packages/models/weapons/knife/tris_high.md3 and b/packages/models/weapons/knife/tris_high.md3 differ diff --git a/packages/models/weapons/knife/tris_high.qc b/packages/models/weapons/knife/tris_high.qc index 028276c5..ff4ee512 100644 --- a/packages/models/weapons/knife/tris_high.qc +++ b/packages/models/weapons/knife/tris_high.qc @@ -3,8 +3,8 @@ $model "models/players/model/model.md3" // reference frame //$frames -1 -1 -// frame 1-16 -$frames 1 16 +// frame 1-21 +$frames 1 21 $flags 0 $numskins 0