spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -5,7 +5,7 @@
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void renderdocsection(void *menu, bool init);
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extern hashtable<char *, ident> *idents;
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extern hashtable<const char *, ident> *idents;
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struct docargument
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{
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