spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-12-27 15:14:53 +00:00
parent c85954a26f
commit da4a5ddfe6
6 changed files with 15 additions and 8 deletions
+1 -1
View File
@@ -323,7 +323,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
glVertex2i(0, VIRTH);
glEnd();
glDepthMask(GL_TRUE);
dblend -= max(0, curtime/3);
dblend = max(0, dblend-curtime/3);
}
glEnable(GL_TEXTURE_2D);