spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -323,7 +323,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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glVertex2i(0, VIRTH);
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glEnd();
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glDepthMask(GL_TRUE);
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dblend -= max(0, curtime/3);
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dblend = max(0, dblend-curtime/3);
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}
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glEnable(GL_TEXTURE_2D);
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