spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-12-27 15:14:53 +00:00
parent c85954a26f
commit da4a5ddfe6
6 changed files with 15 additions and 8 deletions
+1 -1
View File
@@ -303,7 +303,7 @@ void preload_playermodels()
void preload_entmodels()
{
extern char *entmdlnames[];
extern const char *entmdlnames[];
loopi(I_AKIMBO-I_CLIPS+1)
{
model *mdl = loadmodel(entmdlnames[i]);