spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -303,7 +303,7 @@ void preload_playermodels()
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void preload_entmodels()
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{
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extern char *entmdlnames[];
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extern const char *entmdlnames[];
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loopi(I_AKIMBO-I_CLIPS+1)
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{
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model *mdl = loadmodel(entmdlnames[i]);
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