first run with items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@29 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+4
-11
@@ -242,8 +242,9 @@ void load_world(char *mname) // still supports all map formats that have
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};
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if (hdr.version<MAPVERSION || strncmp(hdr.head,"CUBE",4)==0) //only render lights, pl starts and map models on old maps
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if (hdr.version<MAPVERSION && strncmp(hdr.head,"CUBE",4)==0) //only render lights, pl starts and map models on old maps
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{
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switch(e.type)
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{
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case 1: //old light
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@@ -253,16 +254,10 @@ void load_world(char *mname) // still supports all map formats that have
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e.type=PLAYERSTART;
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break;
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case 3:
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e.type=I_SHOTGUN;
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break;
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case 4:
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e.type=I_SUBGUN;
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break;
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case 4:
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case 5:
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e.type=I_SNIPER;
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break;
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case 6:
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e.type=I_ASSULT;
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e.type=I_AMMO;
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break;
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case 7: //old health
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e.type=I_HEALTH;
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@@ -271,8 +266,6 @@ void load_world(char *mname) // still supports all map formats that have
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e.type=I_HEALTH;
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break;
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case 9: //armor
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e.type=I_ARMOUR;
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break;
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case 10: //armor
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e.type=I_ARMOUR;
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break;
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