From dc3f9bf34736d67a6fed879907e5a50b9c3d5c66 Mon Sep 17 00:00:00 2001 From: driAn Date: Tue, 16 Oct 2007 20:24:55 +0000 Subject: [PATCH] no message git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1368 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- docs/reference.xml | 16 +++++++++++++++- docs/startup.xml | 3 +++ 2 files changed, 18 insertions(+), 1 deletion(-) diff --git a/docs/reference.xml b/docs/reference.xml index c3159be0..38a26d3b 100644 --- a/docs/reference.xml +++ b/docs/reference.xml @@ -9,7 +9,7 @@ - This reference describes the commands and variables available in AssaultCube. + This reference describes the commands and variables available in AssaultCube.
@@ -439,6 +439,20 @@ + + Indicates if the footsteps sound should be played + + + + Maximum time span between player animation and the playback of the footstep sound + + + If the footstep sound would be played immediately when entering the radius of the other player, it would + not be synchronous to the player model animation. + + + + Turns on/off display of fps/rendering stats on the HUD. diff --git a/docs/startup.xml b/docs/startup.xml index 9e63c0a5..8db1102e 100644 --- a/docs/startup.xml +++ b/docs/startup.xml @@ -79,5 +79,8 @@

-kN sets the score threshold. If a players score drops below it, he will be kicked automatically. (default: -5)

+

+ -sW starts the server as windows service and sets the name of the windows service that should be used. Works only for the server binary is started directly from the windows service manager. +