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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -308,7 +308,7 @@ void damageblend(int n) { dblend += n; };
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VAR(hidestats, 0, 0, 1);
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VAR(crosshairfx, 0, 1, 1);
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VAR(scopefov, 5, 50, 50);
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/*VAR(scopefov, 5, 50, 50);
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bool scoped = false;
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int oldfov = 100;
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@@ -320,7 +320,7 @@ void togglescope(bool deactivate)
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scoped = !scoped;
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setvar("fov", scoped ? scopefov : oldfov);
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}
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}
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}*/
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void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwater)
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{
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