gametimestart & mapbackupsonsave

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2011-08-08 21:47:50 +00:00
parent 12020c409b
commit dff42f8ee9
7 changed files with 29 additions and 2 deletions
+15
View File
@@ -3003,6 +3003,16 @@ Output:
<identifierReference identifier="millis"/>
</references>
</variable>
<variable name="gametimestart">
<description>Returns the time (in milliseconds) when the last map was loaded.</description>
<references>
<identifierReference identifier="minutesremaining"/>
<identifierReference identifier="gametimecurrent"/>
<identifierReference identifier="lastgametimeupdate"/>
<identifierReference identifier="millis"/>
</references>
</variable>
<variable name="lastgametimeupdate">
<description>Returns the last time (in milliseconds) the gametime was updated. READ ONLY</description>
@@ -3708,6 +3718,11 @@ Output:
<argument token="M" description="file name of the map, see command 'map' for the naming scheme" valueNotes="string"/>
</arguments>
</command>
<variable name="mapbackupsonsave">
<description>Determines if map backups (.bak) should be created when a map is saved.</description>
<value token="N" description="0 off, 1 on" minValue="0" maxValue="1" defaultValue="1" />
</variable>
<command name="newmap">
<description>Creates a new map.</description>