reduced client-side maprot to a singleplayer maprot

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2009-07-02 23:01:10 +00:00
parent 9c12bd01d5
commit e0bfc59ecf
10 changed files with 41 additions and 73 deletions
+3 -13
View File
@@ -33,6 +33,8 @@ extern int framesinmap;
char *getclientmap() { return clientmap; }
int getclientmode() { return gamemode; }
extern bool c2sinit, sendmapidenttoserver;
void setskin(playerent *pl, uint skin)
@@ -140,7 +142,6 @@ VARNP(skin_rvsf, nextskin_rvsf, 0, 0, 1000);
int curteam() { return player1->team; }
int currole() { return player1->clientrole; }
int curmode() { return gamemode; }
void curmap(int cleaned) { result(cleaned ? behindpath(getclientmap()) : getclientmap()); }
int curmodeattr(char *attr)
@@ -156,7 +157,7 @@ COMMANDN(team, newteam, ARG_1STR);
COMMANDN(name, newname, ARG_1STR);
COMMAND(curteam, ARG_IVAL);
COMMAND(currole, ARG_IVAL);
COMMAND(curmode, ARG_IVAL);
COMMAND(getclientmode, ARG_IVAL);
COMMAND(curmodeattr, ARG_1EST);
COMMAND(curmap, ARG_1INT);
VARP(showscoresondeath, 0, 1, 1);
@@ -1067,17 +1068,6 @@ void setadmin(char *claim, char *password)
COMMAND(setadmin, ARG_2STR);
void changemap(const char *name) // silently request map change, server may ignore
{
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
ucharbuf p(packet->data, packet->dataLength);
putint(p, SV_NEXTMAP);
sendstring(name, p);
putint(p, nextmode);
enet_packet_resize(packet, p.length());
sendpackettoserv(1, packet);
}
struct mline { string name, cmd; };
static vector<mline> mlines;