diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index 93a9b7d1..e6db8092 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -530,7 +530,9 @@ void spreadandrecoil(vec &from, vec &to, playerent *d) rcl += (rnd(8)*-0.01f); }; - if((d->gunselect==GUN_SNIPER) && (d->vel.x<.25f && d->vel.y<.25f) && scoped) + // fixme, tmp change + + if((d->gunselect==GUN_SNIPER) /*&& (d->vel.x<.25f && d->vel.y<.25f)*/ && scoped) { spd = 1; rcl = rcl / 3;