dynamic rendering of utf8 characters such as umlauts by using ttf (wip)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2010-01-14 22:19:27 +00:00
parent 2a27edf8a3
commit e232a3f3ac
9 changed files with 556 additions and 39 deletions
+3
View File
@@ -786,6 +786,9 @@ int main(int argc, char **argv)
int usedcolorbits = 0, useddepthbits = 0, usedfsaa = 0;
setupscreen(usedcolorbits, useddepthbits, usedfsaa);
initlog("font");
initfont();
initlog("video: misc");
SDL_WM_SetCaption("AssaultCube", NULL);
keyrepeat(false);