From e233dfce490e9a8ca492c6f97de6bb87cf101ee9 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Tue, 9 Dec 2008 22:26:35 +0000 Subject: [PATCH] preloadmapsound -> public git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/sound.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/src/sound.h b/source/src/sound.h index d0f942a6..834f897a 100644 --- a/source/src/sound.h +++ b/source/src/sound.h @@ -363,14 +363,13 @@ class audiomanager locvector locations; oggstream *gamemusic; - void preloadmapsound(entity &e); - public: audiomanager(); // init & setup void initsound(); + void preloadmapsound(entity &e); void preloadmapsounds(); void applymapsoundchanges();