binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -160,7 +160,7 @@ void createtexture(int tnum, int w, int h, void *pixels, int clamp, bool mipmap,
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case 2:
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case 4:
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case 8:
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case 16: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso); break;
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case 16: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisotropy); break;
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default: break;
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}
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, bilinear ? GL_LINEAR : GL_NEAREST);
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