From e368ad2eb84af87533a3bf5be272a984c09d97fc Mon Sep 17 00:00:00 2001 From: "Alejandro V. Garcia" Date: Wed, 8 Feb 2012 07:00:51 +0000 Subject: [PATCH] dbgpos info moved 1 row up git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6753 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/renderhud.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index f83a8002..ecd8f9ac 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -846,11 +846,11 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat { pushfont("mono"); defformatstring(o_x)("%05.2f X", player1->o.x); - draw_text(o_x, VIRTW*2 - ( text_width(o_x) + FONTH ), VIRTH*2 - 10*FONTH/2); + draw_text(o_x, VIRTW*2 - ( text_width(o_x) + FONTH ), VIRTH*2 - 11*FONTH/2); defformatstring(o_y)("%05.2f Y", player1->o.y); - draw_text(o_y, VIRTW*2 - ( text_width(o_y) + FONTH ), VIRTH*2 - 8*FONTH/2); + draw_text(o_y, VIRTW*2 - ( text_width(o_y) + FONTH ), VIRTH*2 - 9*FONTH/2); defformatstring(o_z)("%05.2f Z", player1->o.z); - draw_text(o_z, VIRTW*2 - ( text_width(o_z) + FONTH ), VIRTH*2 - 6*FONTH/2); + draw_text(o_z, VIRTW*2 - ( text_width(o_z) + FONTH ), VIRTH*2 - 7*FONTH/2); popfont(); } defformatstring(c_val)("fps %d", curfps);