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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -206,7 +206,7 @@ void renderclient(playerent *d, char *mdlname, char *vwepname, int tex)
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{
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int varseed = (int)(size_t)d;
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int anim = ANIM_IDLE|ANIM_LOOP;
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float speed = 100.0f;
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float speed = 0.0;
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float mz = d->o.z-d->eyeheight;
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int basetime = -((int)(size_t)d&0xFFF);
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if(d->state==CS_DEAD)
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