ac_snow just got 1337!... made ac_urban _a little_ brighter.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -10,7 +10,7 @@
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mapmodelreset // start @ zero
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mapmodel 0 0 0 0 "nothing" //0 alter the values in your map.cfg and use to clip
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// models that can´t be clipped properly otherwise
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// models that can«t be clipped properly otherwise
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mapmodel 3 1 0 0 "comp_bridge" //1
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mapmodel 0 7 0 0 "ladder_7x" //2
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@@ -73,7 +73,7 @@ mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit!
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mapmodel 1 1 0 0 "aard" //56
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//fog image for this map
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fog 1024
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fog 150
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@@ -12,6 +12,7 @@ NEW STUFF!
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* New map: ac_elevation.
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* New map: ac_toxic.
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* New map: ac_urban.
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* Map: ac_snow just got 1337...
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* Spectator mode, with 2 following modes.
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* Visibility options for player models -> Implemented as coloured vests.
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* New voting system.
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