show blood for local player as well

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-11-03 19:54:40 +00:00
parent 1a0037a945
commit e5e0de46d3
2 changed files with 2 additions and 1 deletions
+1 -1
View File
@@ -520,7 +520,7 @@ void dodamage(int damage, playerent *pl, playerent *actor, bool gib, bool local)
updatedmgindicator(actor->o);
pl->damageroll(damage);
}
else damageeffect(damage, pl);
damageeffect(damage, pl);
if(pl->health<=0) { if(local) dokill(pl, actor, gib); }
else if(pl==player1) playsound(S_PAIN6, SP_HIGH);