From e628aef1b826c3b52f3f0e0c8f6ff494440b05a2 Mon Sep 17 00:00:00 2001 From: flowtron Date: Fri, 19 Nov 2010 18:47:49 +0000 Subject: [PATCH] changed spawnstate in LMS ([t]survivor] git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5896 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/entity.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/source/src/entity.h b/source/src/entity.h index 6a3e9c61..f36fe7af 100644 --- a/source/src/entity.h +++ b/source/src/entity.h @@ -329,6 +329,12 @@ public: gunselect = primary; if(m_osok) health = 1; + if(m_lms) // Survivor && Team-Survivor : 2010nov19 + { + health = 100; + armour = 100 + ammo[GUN_GRENADE] = 2; + } } // just subtract damage here, can set death, etc. later in code calling this