diff --git a/source/src/physics.cpp b/source/src/physics.cpp index 696f05a4..564987a6 100644 --- a/source/src/physics.cpp +++ b/source/src/physics.cpp @@ -755,6 +755,7 @@ void physicsframe() // optimally schedule physics frames inside the gra physframetime = clamp((PHYSFRAMETIME*gamespeed)/100, 1, PHYSFRAMETIME); physsteps = (diff + physframetime - 1)/physframetime; lastphysframe += physsteps * physframetime; + if(!multiplayer(false) && physsteps > 1000) physsteps = 1000; } }