loop optimizations

also cut some overshooting lines
This commit is contained in:
ac-stef
2014-01-31 00:53:12 +01:00
parent d258b7c186
commit e69a94cdd8
3 changed files with 14 additions and 14 deletions
+1 -1
View File
@@ -1125,7 +1125,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
disablepolygonoffset(GL_POLYGON_OFFSET_LINE, false);
}
extern vector<short> tagclipcubes;
extern vector<int> tagclipcubes;
tagclipcubes.setsize(0);
extern vector<vertex> verts;