string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+7
-7
@@ -43,11 +43,11 @@ void fatal(const char *s, ...) // failure exit
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if(errors <= 2)
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{
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s_sprintfdlv(msg,s,s);
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defvformatstring(msg,s,s);
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if(errors <= 1)
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{
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s_sprintfdlv(msg,s,s);
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s_sprintfd(msgerr)("%s (%s)\n", msg, SDL_GetError());
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defvformatstring(msg,s,s);
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defformatstring(msgerr)("%s (%s)\n", msg, SDL_GetError());
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cleanup(msgerr);
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}
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else puts(msg);
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@@ -148,13 +148,13 @@ VARP(jpegquality, 10, 70, 100);
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const char *screenshotpath(const char *imagepath, const char *suffix)
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{
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static string buf;
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if(imagepath && imagepath[0]) s_strcpy(buf, imagepath);
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if(imagepath && imagepath[0]) copystring(buf, imagepath);
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else
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{
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if(getclientmap()[0])
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s_sprintf(buf)("screenshots/%s_%s_%s.%s", timestring(), behindpath(getclientmap()), modestr(gamemode, true), suffix);
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formatstring(buf)("screenshots/%s_%s_%s.%s", timestring(), behindpath(getclientmap()), modestr(gamemode, true), suffix);
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else
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s_sprintf(buf)("screenshots/%s.%s", timestring(), suffix);
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formatstring(buf)("screenshots/%s.%s", timestring(), suffix);
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}
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path(buf);
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return buf;
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@@ -739,7 +739,7 @@ int main(int argc, char **argv)
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initlog("localconnect");
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extern string clientmap;
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s_strcpy(clientmap, "ac_complex");
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copystring(clientmap, "ac_complex");
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localconnect();
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if(initscript) execute(initscript);
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