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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -427,7 +427,7 @@ void render_particles(int time)
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*pp = p->next;
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p->next = parempty;
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parempty = p;
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newparticle(vec(p->o.x, p->o.y, s->floor+0.005f), vec(0, 0, 1), bloodttl + (rnd(64)*bloodttl)/(64*4), 8);
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newparticle(vec(p->o.x, p->o.y, s->floor+0.005f), vec(0, 0, 1), bloodttl, 8);
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continue;
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}
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}
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