git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-06-01 22:01:32 +00:00
parent c40015be6c
commit e9159704ba
27 changed files with 2957 additions and 2086 deletions
+21 -27
View File
@@ -41,27 +41,27 @@ void throttle()
};
void ctf_team(char *name)
{
bool isvalidteam = strcmp(name, "RVSF") == 0 || strcmp(name, "CLA") == 0;
if(strcmp(name, player1->team) == 0 && isvalidteam) return;
c2sinit = false;
ctf_death();
if(isvalidteam) strcpy(player1->team, name);
else strcpy(player1->team, rb_team_string(rnd(2)));
player1->lastaction = lastmillis;
{
bool isvalidteam = strcmp(name, "RVSF") == 0 || strcmp(name, "CLA") == 0;
if(strcmp(name, player1->team) == 0 && isvalidteam) return;
c2sinit = false;
ctf_death();
if(isvalidteam) strcpy(player1->team, name);
else strcpy(player1->team, rb_team_string(rnd(2)));
player1->lastaction = lastmillis;
player1->state = CS_DEAD;
};
void newname(char *name) { c2sinit = false; strn0cpy(player1->name, name, 16); };
void newskin(int skin) { c2sinit=false; player1->nextskin = max(0, min(skin, (rb_team_int(player1->team)==TEAM_CLA ? 3 : 5))); };
void newteam(char *name)
{
if(m_teammode) ctf_team(name);
else { strn0cpy(player1->team, name, 5); c2sinit=false; };
void newname(char *name) { c2sinit = false; strn0cpy(player1->name, name, 16); };
void newskin(int skin) { player1->nextskin = max(0, min(skin, (rb_team_int(player1->team)==TEAM_CLA ? 3 : 5))); };
void newteam(char *name)
{
if(m_teammode) ctf_team(name);
else { strn0cpy(player1->team, name, 5); c2sinit=false; };
};
COMMANDN(team, newteam, ARG_1STR);
COMMANDN(name, newname, ARG_1STR);
COMMANDN(name, newname, ARG_1STR);
COMMANDN(skin, newskin, ARG_1INT);
void connects(char *servername)
@@ -262,7 +262,7 @@ void c2sinfo(dynent *d) // send update to the server
c2sinit = true;
putint(p, SV_INITC2S);
sendstring(player1->name, p);
sendstring(player1->team, p);
sendstring(player1->team, p);
putint(p, player1->skin);
putint(p, player1->lifesequence);
};
@@ -326,14 +326,8 @@ void gets2c() // get updates from the server
return;
}
};
void lsinfo()
{
printf("lifesequences:\nyou\t%i\n", player1->lifesequence);
loopv(players)
{
dynent *d = players[i];
if(!d) continue;
printf("%s\t%i\n", d->name, d->lifesequence);
}
}; COMMAND(lsinfo, ARG_NONE);
void lsinfo()
{
printf("%i %i\n", player1->ammo[player1->gunselect], player1->mag[player1->gunselect]);
}; COMMAND(lsinfo, ARG_NONE);