diff --git a/source/src/physics.cpp b/source/src/physics.cpp index 4976f19f..0c1e5fa7 100644 --- a/source/src/physics.cpp +++ b/source/src/physics.cpp @@ -482,7 +482,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime) bool collided = false; vec oldorigin = pl->o; - f(!editfly) loopi(moveres) // discrete steps collision detection & sliding + if(!editfly) loopi(moveres) // discrete steps collision detection & sliding { const float f = 1.0f/moveres;