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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-10-08 11:57:33 +00:00
parent 7ff2d20385
commit eb23c4546e
19 changed files with 572 additions and 200 deletions
+18 -4
View File
@@ -445,6 +445,7 @@ void mousemove(int dx, int dy)
void selfdamage(int damage, int actor, dynent *act, bool gib)
{
if(!act) return;
if(player1->state!=CS_ALIVE || editmode || intermission) return;
damageblend(damage);
demoblend(damage);
@@ -696,10 +697,23 @@ void getmaster(char *pwd)
strcpy_s(masterpwd, pwd);
};
void mastercommand(int cmd, int arg1)
void mastercommand(int cmd, int a)
{
addmsg(1, 3, SV_MASTERCMD, cmd, arg1);
addmsg(1, 3, SV_MASTERCMD, cmd, a);
};
COMMAND(getmaster, ARG_1STR);
COMMAND(mastercommand, ARG_2INT);
void showmastermenu(int m) // 0=kick, 1=ban
{
int menu = (m == MCMD_KICK ? 3 : 4);
purgemenu(menu);
loopv(players)
{
if(players[i]) menumanual(menu, i, players[i]->name, (char *) i);
};
menuset(menu);
};
COMMANDN(masterlogin, getmaster, ARG_1STR);
COMMAND(mastercommand, ARG_2INT);
COMMAND(showmastermenu, ARG_1INT);