autodownload update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -511,19 +511,19 @@ bool load_world(char *mname) // still supports all map formats that have
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c2skeepalive();
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watch.start();
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loopi(256) if(texuse[i]) lookupworldtexture(i, true);
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loopi(256) if(texuse[i]) lookupworldtexture(i, autodownload ? true : false);
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int texloadtime = watch.stop();
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c2skeepalive();
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watch.start();
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preload_mapmodels(true);
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preload_mapmodels(autodownload ? true : false);
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int mdlloadtime = watch.stop();
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c2skeepalive();
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watch.start();
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audiomgr.preloadmapsounds(true);
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audiomgr.preloadmapsounds(autodownload ? true : false);
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int audioloadtime = watch.stop();
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c2skeepalive();
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