diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 5276d18a..a497231c 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -836,4 +836,5 @@ void toggledeathcam() follownextplayer(); } } -} \ No newline at end of file +} + diff --git a/source/src/console.h b/source/src/console.h index 538b2ed1..37ae687a 100644 --- a/source/src/console.h +++ b/source/src/console.h @@ -24,4 +24,5 @@ struct consolebuffer } virtual void render() = 0; -}; \ No newline at end of file +}; + diff --git a/source/src/hudgun.cpp b/source/src/hudgun.cpp index bbe6d193..0a01c106 100644 --- a/source/src/hudgun.cpp +++ b/source/src/hudgun.cpp @@ -158,4 +158,5 @@ void preload_hudguns() s_sprintfd(path)("weapons/%s", gunnames[i]); loadmodel(path); } -} \ No newline at end of file +} +