From ec9548abeb0782daced5c69dac6c5b4c93436c5d Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Sun, 2 Dec 2007 06:17:39 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1452 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 3 ++- source/src/console.h | 3 ++- source/src/hudgun.cpp | 3 ++- 3 files changed, 6 insertions(+), 3 deletions(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 5276d18a..a497231c 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -836,4 +836,5 @@ void toggledeathcam() follownextplayer(); } } -} \ No newline at end of file +} + diff --git a/source/src/console.h b/source/src/console.h index 538b2ed1..37ae687a 100644 --- a/source/src/console.h +++ b/source/src/console.h @@ -24,4 +24,5 @@ struct consolebuffer } virtual void render() = 0; -}; \ No newline at end of file +}; + diff --git a/source/src/hudgun.cpp b/source/src/hudgun.cpp index bbe6d193..0a01c106 100644 --- a/source/src/hudgun.cpp +++ b/source/src/hudgun.cpp @@ -158,4 +158,5 @@ void preload_hudguns() s_sprintfd(path)("weapons/%s", gunnames[i]); loadmodel(path); } -} \ No newline at end of file +} +