improved htf on maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -316,7 +316,11 @@ void c2sinfo(playerent *d) // send update to the server
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}
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putint(p, SV_SPAWNLIST);
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putint(p, maploaded);
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if(maploaded > 0) loopi(3) putint(p, numspawn[i]);
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if(maploaded > 0)
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{
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loopi(3) putint(p, numspawn[i]);
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loopi(2) putint(p, numflagspawn[i]);
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}
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senditemstoserver = false;
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}
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int i = 0;
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